Cooperation in Two Person Games With Repeated Partner Choice Or Why Be Helpful

Cover Cooperation in Two Person Games With Repeated Partner Choice Or Why Be Helpful
Cooperation in Two Person Games With Repeated Partner Choice Or Why Be Helpful
Stephan Schrader
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(With previous choice of the other player we refer to the last choice which the player with whom Tit-for-Tat is interacting currently has made in the same dyadic relationship. ) It is a conditional strategy, i. E. Tit-for-Tat's choice depends on the other player's behavior (Taylor, 1976). The second strategy is Defect . Defect is an unconditional strategy. Independent of the other player's behavior, defection is chosen. The third strategy. Cooperate, is similar to Defect with the difference tha...t cooperation is chosen all the time. Random is the last strategy. It is an unconditional strategy as well and chooses arbitrarily between cooperate and defect.
Choosing Interaction Partners A player may choose any of the other players as desired interaction partner. For the simulation it is assumed that an interaction occurs only if two players choose each other simultaneously, i. E. Player A selects Player B and Player B picks Player A in the same round. Without such a double coincidence no interaction occurs.


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