Hoyle's Games Improved: Containing Practical Treatises On Whist, Quadrille ...
Hoyle's Games Improved: Containing Practical Treatises On Whist, Quadrille ...
Edmond Hoyle
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6. Two fives, from the five men placed in yoor adw- •ary's tables, to the trois-point inyoar own tables. 7. Size-ace, you are to take your bar-point. 8. Sise-deuce, a man from the five vaem {daced in yow adversary's tables, to the cii»qtt»fM^tin your own ta- bles. 9. Six and three, a man lirom your adversary's ace- point, as far as iM will go. la Six and four,a man from yooradversary's aee-poSat, as far as he will go. 11. Six and five, a man fhim yoor adversary^ ace poinl| as (hr as he can go. ...12. Cinque and qoatre, a man fipora yoor adversary's ace-point, as fiur as he can go, 13. Ginqae-trois, make the trc^-point in yoor tid>Ies. 14. Cinque-deuoe, two men from the five placed in your adv«reary's tables. 15. * Cbique-ace, one man from the five placed fai yoor adversary's tables for the cinque, and one man cft the cinque-point in your own tables, for a gunraon only. 16. Q,uatre- trois, two men from the five pkood in yo«r adversary's tables. 17. Quatre-deuce, make the quatre-point in yoor own tables.
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